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Compel the Spirit - Action
Compel the Spirit - Action
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+1 stealth action.
[nec] Move an ally or retainer that has been burned from play since your last turn from your ash heap to your hand.
[NEC] As above, but move it to your ready region (ignore requirements and cost) with life equal to its starting life. If it is a retainer, move it to the acting minion.
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